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Dragoonby Citadelraven.comDragoons are an elite group of warriors who fight with the tenacity of a dragon. They are well known for the use of spears, polearms and lances. Dragoons are fiercely dedicated to the dragonkind and fight along side them in battle. Dragoons are commonly paladins or clerics, although fighters are also common. A dragon will often sponsor a sorcerer or wizard to complement their fighting prowess with magic. Rogues and Bards and Barbarians are rarely chosen for the prestigeous position. Few monks are found among the ranks of the dragoons although it is not impossible. Unless the PC's are evil, a NPC Dragoon will likely be a welcome ally. If however the PC's find themselves at odds with the good dragons, they will fnd themselves facing the Dragoon. Hit Die: d10. Requirements
Alignment: Lawful Good Class Skills Skill Points at Each Level: 2 + Int modifier. Class Features Weapon and Armor Proficiency: dragoons are proficient with all spears and polearms, with all types of armor, and shields. Note that armor check penalties for armor heavier than leather apply to the skills Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble. Mobility: At first level, the dragoon recieves this feat for free. Jump: At first level, the dragoon recieves a +10 competence bonus to his Jump skill checks and is not limited by his height. Leap Attack: At 2nd level, a dragoon gains the extraordinary ability to make a leap attack. To make a leap attack, the dragoon must make a successful Jump check (DC 20), if successful, may attempt to target his opponent with a devastating attack inflicting +2d6 bonus damage. Every four levels the dragoon gains thereafter, he increases the damage by +2d6. When performing a leap attack, the dragoon recieves a +4 dodge bonus to AC and a +4 reaction bonus to reflex saves until his next action. The dragoon may only make one leap attack per round. Pierce: At 3rd level, the dragoon gains the ability to pierce. When an opponent is reduced to 0-hitpoints, the dragoon may make a 5' step thru the blow and make a free attack at an opponent directly behind the original target. Natural Armor: The dragoons skin begins to take on the features of his draconic sponsor. He gains a +1 natural AC bonus at 2nd and 8th level. Damage Reduction: At 4th level, the dragoon gains damage reduction (DR) 3. At 10th level, the damage reduction increases to DR6. Superior Weapon Focus: Stacking with any existing Weapon Focus bonus, this adds an additional +1 to all attack rolls with the dragoon's weapon.
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