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3E Spells

Brittle Bones
by Hjymer

Necromancy 
 
Level: Wiz/ Sor 3
Components: V, S , M
Casting Time: 1 action
Range: 20 ft/ +5 ft lvl
Targets: 1 Creature
Duration: 2 rounds/ +1 per lvl
Saving Throw: Fortitude negates
Spell Resistance: Yes

Brittle Bones was designed by the necromancer Hjymer to increase the effectiveness of his quarter-staff and the slam attacks of his loyal servants whom may have fallen victim to this very spell. This spell affects the skeletal system of the target by means of a ray of utter darkness that seeps into the targeted creature making their bone fragile and susceptible to fractures. The caster must score a successful ranged touch attack for this spell to have a chance of being effective. Enemies without a tangible skeletal system are unaffected by this dark magick. This spell causes the affected creature to take double normal damage from all blunt weapons and any successfully landed critical hit causes the body part hit to fracture. To determine what part of the body is affected refer to the below table.

Each fractured part has a unique affect. Roll a d8 to determine area affected:
1)Right Arm, -3 to all attack rolls if weapon arm, or loss of shield use.
2)Left Arm, same as right arm
3)Right Leg, reduces movement to 1/3
4)Left Leg, same as right leg
5)Chest, reduces movement to 2/3 and spell fail 25% of the time
6)Head, knocked unconscious -1 to WIS/INT until magically healed


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