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3E Spells

Skeletal hide
by Hjymer

Necromancy 
 
Level: Wiz/ Sor 2
Components: V, S , M
Casting Time: 1 action
Range: Personal
Targets: Self
Duration: 4 rounds/ +1 per lvl

Though Hjymer wasn't much for melee combat he did like to be protected from such attacks, and he devised a way to do this and further enhace his demonic appearance. This spell causes the necromancers own skin to morph into to tough white bone. When this spell is in effect it grants the caster a +5 to his armor class as well taking half damage from slashing and piercing weapons; bludgeoning weapons still deal normal damage. If the caster already has a natural armor class better than +5 he may still add a +1 to his AC. Though this spell has numerous benefits it also has its disadvantages. When using this spell the caster charisma is effectively 3 points lower because the necromancer looks as though he is one of his own undead creations. The material components for this spell are a branch from a tree that grew in a cemetary.


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Original content ©1999–2001 Brian D Swedorski. New content ©2025–2026 Jeff. User-submitted material remains the property of its respective authors.