l  Resources  l  Raven's Nest  l  Fan Section  l  

Resources


Rules
  Tattoos
  Fighting Styles
  Special Maneuvers
  Proficiencies
  Skills
  New Feats
  Optional Rules

Equipment

Magic

Races

Classes

Monsters

NPC's

Downloads

Articles

Feats

Weapon Binding  [Fighting Style] by Ed Hastings
You are able to restrict your opponents weapon.
   Prerequisites: Improved Disarm, Improved Unarmed Strike
   Benefit: As a full action the practitioner may attempt to bind a melee opponents weapon. To do this the practitioner makes an opposed attack roll against his opponents highest attack bonus. If successful, the practitioner has locked blades with his opponents weapon and must make an immediate grapple check with a competence bonus equal to the difference between the opposed attack rolls. If the practitioner wins, he has effectively grappled his opponent by the expedient of trapping his weapon. If the practitioner fails either roll, nothing further happens and the action is over. If grappled or thereafter pinned in following rounds the opponent has the option of releasing his weapon, which breaks the hold but also leaves the opponent disarmed. The practitioner may do any of the things normally allowed in a grapple. The practitioner does not draw an Attack of Opportunity from his opponent when engaging in a Weapon Binding attempt.


l  News  l  Links  l     About the Raven  l  Sitemap  l



Original content ©1999–2001 Brian D Swedorski. New content ©2025–2026 Jeff. User-submitted material remains the property of its respective authors.