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Critical HitsOptional Rule: This rule was devised as a quick and simple resolution to the critical hit system. Critical Hits occur whenever a natural roll of 18-20 (16-20 for High Masters) exceeds the number to hit by 5 or more. A 20, regardless of required numbers to hit, is always a critical and cannot be defended against, i.e. no parries or blocks. The effects of a critical hit are determined by the size of the weapon as follows.
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