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Common Tattoos


Table of Contents
Introduction 
Tools 
Rules & Spells 
Common Tattoos 
Greater Tatoos 
Faction Tattoos 
Rare Tattoos 
New Tattoos 

These tattoos are considered common knowledge and should be available at almost any reputable tattoo shop. Not to say, that these tattoos are weak, they simply represent the more common, affordable enchantments and are therefore known to almost every inkslinger. Each tattoo is presented in the following format:

Tattoo Name
Cost: Enough said
Duration: permanent or specified use before fading away
Min. Level to Cast: This is the minimum level the artist must be to apply the tattoo
Artist Penalty (if any): This represents the difficulty of the artwork. failed rolls result in a worthless tattoo, Critical successes will result in unexpected bonuses (longer duration or more power)
Allowable Classes: Some tattoos may only be used by certain classes. Tattoo Powers: Enough said

Tattoo of Accuracy
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
250gp
10 charges/ 1 turn
2
0
All
+1 to hit

This tattoo has two concentric rings with lines radiating from the center. When inscribed on the skin, the wearer's perceptions of distance and balance become heightened, giving their attacks greater accuracy.


Tattoo of the Art
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
500gp
10 charges/ 1 day
2
0
Mages
+1 to Intelligence
Memorize 1 Additional 1st Level Mage Spell
Memorize 1 Additional 2nd Level Mage Spell

This tattoo enhances your natural talent for the Art, heightening your reasoning and deductive abilities, and increasing your spell memorization capacity.


Tattoo of Bloodletting
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
375gp
Permanent
3
0
All
+1 to Damage

This tattoo has a barbed whip inscribed on it. When the wearer strikes an opponent in combat, the tattoo flares and the whip takes an extra "bite" out of the opponent.


Tattoo of Action
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
375gp
15 charges/ 1 hour
3
0
All
+1 to Dexterity

This tattoo gives the wearer's reflexes an additional edge, making him more difficult to hit.


Tattoo of Bonesinger
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
405gp
20 charges/ 1 turn
4
0
All
Invokes Hold Undead

You have learned to speak with the dead and hear their stories, even from beyond the Eternal Boundary. This tattoo draws upon your powers over undeath and heightens them, allowing you to chain the undead within range with a single command.

This tattoo has only a limited number of uses before it vanishes.


Tattoo of Devouring Vermin
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
175gp
5 charges/ 1 hour
2
0
All
+1 to Save vs. Poison
+5 save vs.Acid

This tattoo represents your inhuman appetite for vermin. It also raises your body's resistance to acidic attacks and poison. The fould nature of this tattoo emits a noxious odor that remains with the wearer until the tattoo fades. The odor smells like the bowels of the city sewer and inflicts a -1 penalty to reaction rolls.


Tattoo of Shattered Lock
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
315gp
10 charges/ Instant
3
0
Rogues
Invokes "Knock"
Grants 10% Experience Bonus When Invoked

This tattoo recognizes your mastery of the art of opening locks, so much so that you may touch any lock once per day and open it *without* resorting to lockpicks. This ability goes beyond just opening the lock, however; when you invoke the tattoo's power, you gain an insight into the workings of the lock you open, giving you a small (5%) experience point bonus as well. When the Knock ability is used up, the tattoo vanishes.


Tattoo of Enduring
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
265gp
Permanent
3
0
All
+3 to Base Hit Points

This tattoo grants the wearer a slight bonus to health, making them more difficult to knock unconscious.


Tattoo of Might
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
365gp
10 charges/ 1 hour
3
0
All
+1 to Strength

This tattoo adds a slight bonus to the user's strength, making his physical attacks more damaging and allowing him to carry more weight.


The Number of Ku'U Yin
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
305gp
Permanent
4
0
Not usable by Chaotic characters
Protection from Chaotic creatures

This is a tattoo of a number, an intricate weaving of ink and flesh. It squirms when held, as if it sought out a host. It is the number of Ku'u Yin, a personal identifier that radiates Law. When applied, the tattoo works itself into the skin of its owner, protecting it against the depredations of strongly chaotic creatures. It cannot be used by someone of chaotic alignment.


Tattoo of Presence
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
305gp
10 charges/ 1 day
4
0
All
+1 Charisma

This tattoo gives the wearer an edge when interacting with others, giving them a higher presence and leadership ability.


Tattoo of the Spirit
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
325gp
10 charges/ 1 day
4
0
All
+1 to Wisdom

This tattoo adds a slight bonus to the user's wisdom, allowing him a greater chance of gaining memories and granting him greater chance for spell success.


Tattoo of Ravel
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
385gp
Permanent
4
0
All
+1 to Charisma
Immunity to Panic

This tattoo has a variation for many different encouters one of which is detailed below. You have met a creature of legend, myth and mystery, and there are few who can claim to have met the night hag Ravel and NOT met some horrible fate. This tattoo tells of your encounter with the mythological figure; merely wearing it marks you as someone to be respected... and feared. In addition to the respect you now command, common terrors that would terrify a normal human being now slide off of you.


Tattoo of Spite
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
295gp
13 charges/ Instant
4
0
All
Invokes "Tasha's Uncontrollable Hideous Laughter"

This tattoo symbolizes the ability to invoke hysterical laughter upon a subject. They cannot help but look at you and laugh. It is a bit disconcerting to have people laughing at you but it is certainly a useful ability.


Razor Angel Ink
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
300gp
7 charges/ Instant
3
0
All
Invokes: "Protection from Evil"

This tattoo was first given to a young warrior for helping a deva in distress. The symbol has since become a common bane against evil.


Tattoo of Tenement Shadows
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
370gp
Permanent
3
0
Usable only by Thieves
+15% to Move Silently

This tattoo grants you the ability to move as the wind. It lightens your steps and makes you difficult to locate by sound.


Tattoo of Grosuk's Demise
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
320gp
5 charges/ 1 hour
5
0
All
Invokes: "Improved Strength"

This tattoo bolsters the wearer's brute strength to evade unpleasant legal entanglements. It worls much like the priest spell.


Tattoo of the Restless Dead
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
280gp
5 charges/ 1 hour
4
0
All
Invokes: "Bless"

Much like razor angel ink, this tattoo was a gift from an upper planer being and has since become a common symbol for bolstering ones abilities.


Tattoo of the Health
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
360gp
5 charges/ 1 day
4
0
All
+1 to Constitution

This tattoo gives a minor gain to the wearer's endurance and pain threshold, making him more difficult to take down in combat.


Tattoo of the Insight
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
400gp
5 charges/ 1 day
5
0
All
+1 to Intelligence

This tattoo adds a slight bonus to the user's intelligence, allowing him a greater chance of gaining memories and aiding his mage skills.


Tattoo of the Warding
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
400gp
15 charges/ 1 turn
4
0
All
+1 to Armor Class

This tattoo is a minor ward against physical attacks. It hardens the wearer's skin, making them more difficult to hurt in combat.


Tattoo of the Joining
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
400gp
15 charges/ 1 turn
4
0
All
Invokes: "Friends"

This tattoo marks your ability to form lasting friendships between strnagers. It acts in the same manner as the spell.


Tattoo of Justice's Eye
Cost:
Duration:
Minimum Level:
Artistic Penalty:
Usable By: Powers:
300gp
10 charges/ 1 turn
4
0
All
+1 to Strength

This tattoo bolsters the eye and mind of the wearer - it allows the wearer to perceive injustices and grants the user the strength to correct them.

...on to Greater Tattoos


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Original content ©1999–2001 Brian D Swedorski. New content ©2025–2026 Jeff. User-submitted material remains the property of its respective authors.